| Rating: | 5 (1 votes) |
| Played: | 2 times |
| Developer: | Hatoge |
| Released: | 2021 |
| Platform: | Browser, Windows |
| Technology: | HTML5 |
Misfiction is a psychological horror-adventure game centering on Ryland, a student unexpectedly abducted by John, a wealthy and influential figure. The motive behind the kidnapping is even more bizarre than the circumstances themselves: John believes that keeping Ryland close will cause him to develop romantic feelings for his captor.
From there, the game shifts focus to an escape attempt within a sprawling mansion. You must explore various areas, locate items, solve puzzles, and avoid recapture. Narrative plays a crucial role, with dialogue between Ryland and Eugene shedding light on the relationships between the characters.
The gameplay primarily blends exploration, puzzle-solving, and evasion sequences. You begin the game restrained but can find a way to break free and explore the house at will.
The house is filled with interactive objects—ranging from combination locks, keys, and cleaning supplies to washing machines and claw machines. Some items only become useful once you discover their connection to other objects.
A prime example is a rusted pendant; after finding a cleaning agent, you can clean it to reveal information needed to open a combination-locked box. Puzzles like this make remembering details about the house far more important than simply scavenging for items at random.
Misfiction also features moments where the gameplay shifts from exploration to evasion. When John appears, finding hiding spots and choosing the right path becomes critical; areas such as closets or specific rooms can serve as safe havens during moments of danger. You can also rely on Eugene for remote assistance. Eugene plays a key role in the story and can help create opportunities for you to navigate through areas that are currently being patrolled.
Many items that initially seem useless can turn out to be key components of a puzzle. Coins, stuffed animals, gravy, screwdrivers, keys, and telephones all appear during your exploration. Experimenting with how to combine these items with the environment is a notable part of the gameplay.
Misfiction also features multiple endings, making your choices and how you handle various situations particularly significant if you wish to fully experience the game.
Misfiction stands out through its unusual blend of dark horror and awkward, sometimes humorous character interactions. The contrast between Ryland's sarcastic personality, John's obsessive behavior, and Eugene's calmer presence gives the story a distinct tone instead of relying entirely on fear.
The game also has multiple endings, giving the story more room to branch beyond a single escape scenario. This makes Misfiction more interesting for players who enjoy character-driven horror and want to see how different outcomes can unfold.
Combining a quirky narrative, house exploration, puzzle-solving, and sudden escape sequences, Misfiction is well-suited for players who prefer indie horror games focused on story and exploration rather than combat. If you enjoy short horror game experiences, we also recommend Tell-Tale Heart: The Game.
adventurehorrorVisual NovelAnimeyandere