Rating: | 5 (1 votes) |
Played: | 32 times |
What Remains of Gone Home is a 3D indie adventure game that delivers a deep and emotional storytelling experience. The game cleverly combines the best of two giants of the walking simulator genre, What Remains of Edith Finch and Gone Home, promising a captivating journey of space and memory exploration.
Players will transform into a character who is returning to an important house or location, seemingly abandoned or related to a distant relative ("Haven't kept in touch with the old man..."). The game immediately creates an atmosphere of reluctance and curiosity, as the character is faced with "going through his things," revealing secrets and stories of the past. The main goal is to piece together the story, be it events that have taken place, the fate of family members, or hidden secrets over time.
The game focuses entirely on exploration and storytelling, without combat elements, complex puzzles or time constraints.
The game uses 3D graphics with a minimalist style but still maintains the authenticity in environmental design. Objects and architecture are clearly shaped, focusing on creating space.
The lighting system plays an important role in creating the atmosphere of the game. Dim lighting, deep shadow areas and the absence of bright light sources create a feeling of isolation, mystery and a bit of sadness, very suitable for the theme of exploring dormant memories.
With the combination of names from two famous games, What Remains of Gone Home promises to bring a unique and memorable storytelling experience, taking players on a journey to discover the remaining mysteries in a space full of memories. If you like fast-paced, action-packed games, check out Treasure Island: First Night.
adventureAtmosphericIndieFirst-PersonStory Rich