What Remains of Gone Home

Rating:5 (1 votes)
Played:32 times

What Remains of Gone Home is a 3D indie adventure game that delivers a deep and emotional storytelling experience. The game cleverly combines the best of two giants of the walking simulator genre, What Remains of Edith Finch and Gone Home, promising a captivating journey of space and memory exploration.

The story and Setting

Players will transform into a character who is returning to an important house or location, seemingly abandoned or related to a distant relative ("Haven't kept in touch with the old man..."). The game immediately creates an atmosphere of reluctance and curiosity, as the character is faced with "going through his things," revealing secrets and stories of the past. The main goal is to piece together the story, be it events that have taken place, the fate of family members, or hidden secrets over time.

What Remains of Gone Home Gameplay

The game focuses entirely on exploration and storytelling, without combat elements, complex puzzles or time constraints.

  • Free movement: Players can freely move and explore every corner of the 3D environment (using the WASD keys).
  • Diverse interactions: The mechanism of interacting with the environment is the key to progressing the plot. Players will use the mouse (interact with the left mouse, pick up/drop with the right mouse) to:
    • Read notes, letters, diaries.
    • Check personal items, pictures.
    • Open doors, drawers, cabinets to search for clues.
    • Each interaction can reveal a new piece of the story, from which players gradually build an overall picture of what happened.
  • The game is structured into separate chapters or story sections, requiring players to find enough clues related to each story to unlock the entire mystery.

Graphics and Sound in What Remains of Gone Home

Minimalistic, realistic 3D graphics

The game uses 3D graphics with a minimalist style but still maintains the authenticity in environmental design. Objects and architecture are clearly shaped, focusing on creating space.

Dark and mysterious atmosphere

The lighting system plays an important role in creating the atmosphere of the game. Dim lighting, deep shadow areas and the absence of bright light sources create a feeling of isolation, mystery and a bit of sadness, very suitable for the theme of exploring dormant memories.

With the combination of names from two famous games, What Remains of Gone Home promises to bring a unique and memorable storytelling experience, taking players on a journey to discover the remaining mysteries in a space full of memories. If you like fast-paced, action-packed games, check out Treasure Island: First Night.

adventureAtmosphericIndieFirst-PersonStory Rich