Schoolboy Runaway: Act 2

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Played:152 times

Schoolboy Runaway: Act 2 is the sequel to the popular game Schoolboy Runaway. Continuing the story of the previous part, after escaping from the house in the first part, Andre thought he was free. But no—this time, the boy is in for another, more severe challenge. His strict grandfather has taken Andre to the remote countryside, where supervision is even tighter than his mother's.

Schoolboy Runaway: Act 2 Plot

Andre is sent to live with his grandfather in a peaceful but rule-bound village. No longer locked up in the house, he is now under the strict control of his grandfather, who is everywhere and not as easily fooled as his mother. He assigns chores to Andre, plays chess with him, paints the fence, and forbids him from sneaking out with his friends.

But Andre cannot stand this for long. He plans his escape, finds a way to get keys, unlocks forbidden areas, and takes every opportunity to escape his grandfather's sight.

How to play Schoolboy Runaway: Act 2

The stealth-puzzle-survival style from the previous part is still the same, but this time the game brings many notable improvements:

  • More open space: Instead of just wandering around the house, players can now move through many different areas in the village, from public baths and gardens to warehouses and many other locations.
  • Upgraded artificial intelligence: He no longer patrols along a fixed route. He notices every little action of yours—dropping an item can make him suspicious, and unlocking a forbidden room will make him check that area more often.
  • Multipurpose items: You can use some items to distract, open new paths, or support other characters in exchange for helpful hints.
  • Many ways to escape: You can find the warehouse key, break into the gas room to start Grandpa's old car, or sneak into a fisherman's boat to leave the village.

Tense Moments

  • When Grandpa says, "Don't expect me not to find you!", he's tracking you down.
  • If you get caught while hiding, the punishment gets even more severe—the first time it's just cleaning the garden, but next time it could be being locked in a room for a whole day.
  • If you find the secret key, you can open a shortcut in the warehouse, making your escape easier.

Schoolboy Runaway: Act 2 isn't just a simple escape; it's a test of the player's patience, cunning, and adaptability. Every choice can lead to different consequences, creating a varied and challenging experience.

Will Andre succeed in leaving the village and finding freedom? Or will he be forever imprisoned under Grandpa's watch? The answer is up to you!  If you also like dark humor games, then Scary Wheel is an option.

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