| Rating: | 4.8 (3 votes) |
| Played: | 1539 times |
Riddle Transfer 1 is a direct sequel to Riddle School 5, opening a new chapter when Phil's group finally escapes the aliens' clutches... but before they can return to Earth, trouble strikes again.
The game begins right when the group of characters (Phil, Smiley, Zack, Phred and Diz) are happily preparing to return to normal life after defeating the leader in part 5. However, the ship suddenly loses control and is pulled straight to Zone 5.1 - a secret facility on Earth similar to Area 51.
The ship's door is drilled, strange forces break in and all members are captured, separated, and locked up. Once again, Phil is the one who must solve the puzzle, escape the detention center and rescue his friends.
You get to explore the Zone 5.1 base, including floors, storage rooms, labs, animal cells, elevators, warehouses… everywhere contains small clues.
You will meet:
Like Riddle School 5, this part still retains the satirical storytelling style, witty dialogue and jokes:
However, the game still builds a clear continuation story, taking Phil's group on a new journey and laying the foundation for Riddle Transfer 2—the final part of the entire series.
Riddle Transfer 1 is a harmonious combination of light puzzles, a story that continues the big storyline and a typical humor style in a new and broader context than Riddle School. Players have to think and relax with the game's strange but charming humor, making it an interesting transition before the end of the entire journey.
adventureIndiePoint & ClickPuzzleMysterySingleplayerStory Rich